Another big complaint I have is that you cannot save wherever you want and once you die, the game will auto-save and you’ll have to do a lot of backtracking. It doesn’t take long for villager requests to bring you to difficult enemies, and then it’s back to killing a whole bunch of one enemy for specific materials to upgrade your equipment. Unfortunately, Kitaria Fables seems to be all about getting the materials and money required for your next equipment upgrade. I feel like if you at least level up your stats in addition to getting materials for equipment, I wouldn’t have as much of an issue with it. The game isn’t as relaxing as I expected and it got old after a while, it felt like fighting monsters for materials was the only reason for the game’s length and more of the goal than whatever the story told. Kitaria Fables overly revolves around endlessly fighting monsters for one of the small handful of equipment upgrades there are. Which leads me to some of my complaints about Kitaria. The majority of your time with Kitaria Fables will be spent fighting monsters to get materials for equipment upgrades and the rest, farming to get crops to either sell for money or to make health items to survive. You won’t be able to start farming right at the beginning, you’ll be expected to go fight monsters in the process of taking care of the different requests from Paw Village’s residents. Then a little further to the left you’ll find a large field where you can grow crops, along with a chest to store stuff. Outside of your house is a spot to change and set your skills. First off, once you move into your house on the farm, you’ll be able to change the design of your cat character (merely a fur color change option), and you’ll find a save point near your bed. ![]() Four different skills of your choice can be set to different buttons and by default, you have a standard attack button and a roll button for dodging. You’ll battle monsters with either a sword or a bow and then you can unlock and use various physical attack skills, in addition to a variety of skills from one of four different elements: fire, water, wind and earth. As it turns out, you also have the ability to use magic. You end up living on your grandfather’s old farm, and you find out that despite being a banned practice, your grandfather was a magic user. And thus, you’re sent there to protect the people and help out. Monsters are starting to get aggressive again and attack more often. Kitaria Fables begins with you as a soldier, sent to protect Paw Village. Keep reading if you’d like to know how this title was different from what I expected and what I thought of the game after my thirty hours spent playing it. I also had some issues along the way and in the end, after investing about thirty hours into this game and reaching what seems to be the final dungeon, I put it down, both for my sanity and to still get this review out in a somewhat timely manner. But it turns out, Kitaria Fables is significantly different from what I was expecting. ![]() In fact, a few months ago when I wrote about the various games I was most looking forward to in the second half of 2021, this was one of the titles on my list. Kitaria Fables is a game I was really looking forward to. Nintendo Switch, PS4, PS5, PC, Xbox Series X|S, Xbox One
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