Despite its immediately apparent resolution advantage over PS4 Pro and its massive boost to pixel count over Xbox One S, the X also has a tangible performance advantage over every other version of the game. Despite the X console's big RAM advantage over its PlayStation equivalent, art quality seems to be the same.īeyond that, and aside from variation in the implementation of ambient occlusion, it's all about performance - and it's here where Xbox One X surprises us still further. Curiously though, there isn't a dramatic improvement in general quality terms - on both base and enhanced systems, the art sits well within the intended resolution 'canvas' of each system. Install sizes are identical between standard and 4K machines (106GB on Xbox One, 98GB on PS4) but the more powerful consoles deploy higher resolution textures, mostly noticeable in characters and clothing. It's not just resolution that separates base and enhanced consoles - there's texture quality too. By extension, the resolution scaling between Xbox One and X is unprecedented: the enhanced console is designed to quadruple the base machine's pixel-pushing output but instead, Red Dead Redemption 2 is delivering a 6.2x boost to resolution, with further improvements on top of that. The effectiveness of Red Dead Redemption 2's temporal anti-aliasing scales in line with pixel-count so while PS4 passes muster, Xbox One S looks blurry and grainy, with a particular impact on the quality of foliage and shadow rendering - which is perhaps not surprising as Microsoft's machine is only managing 66 per cent of full HD resolution. John Linneman and Rich Leadbetter sit down to talk about how Red Dead Redemption 2 varies across platforms.Īs expected, pixel-counts on PlayStation 4 resolve at the de facto standard 1080p, while the Xbox One S - quantifiably the lowest quality experience - delivers just 864p. Take a look at the screenshot comparisons on this page, and the X advantage is undeniable. While it can't be completely ruled out, we found no evidence at all of dynamic resolution scaling (DRS) on any of the console versions of the game - the pixel counts are locked. Muddying the waters here a touch is the temporal anti-aliasing solution, which seems to interfere with the quality of the reconstructed output, giving a double-width pixel effect that emphasises the original 1920x2160 image, and it is noticeable on a 4K display. Taking the runner-up position here is PlayStation 4 Pro, which uses a reconstruction technique - likely checkerboarding - to take a native 1920x2160 framebuffer up to 4K. At the top of the stack sits Xbox One X, rendering natively on ultra HD displays and looking magnificent. However, the implementation of certain effects - shadow quality and the intensity of depth of field - is tied to rendering resolution, an aspect of the presentation that varies substantially between each version of the game. Read Eurogamer's Red Dead Redemption 2 review.Environments are equally as lush on all platforms, rendering effects are almost a complete match, while draw distances and pop-in are just as solid regardless of the machine you play it on. There are no such differences that we could spot with the sequel. Long-time Digital Foundry readers may remember that the original Red Dead Redemption saw a reduction in environment detail - specifically with foliage - on PlayStation 3, with Xbox 360 delivering richer landscapes. With that said, while there are key differences between the four different console versions, the level of commonality in terms of the visual feature set is worth emphasising. Bearing in mind just how far Rockstar is pushing current-gen hardware, that's a stunning achievement. Rockstar's stunning technological achievement runs at native 4K on the X, and also delivers the smoothest performance. Today, we can discuss the Xbox One versions of the game, and the key takeaway is this: if you're looking for the very best RDR2 experience, Xbox One X is the go-to platform for this game. PlayStation 4 - and latterly, PS4 Pro - have taken centre-stage in Red Dead Redemption 2's pre-release marketing campaign, meaning we have a pretty decent idea of how Rockstar's latest epic presents on Sony hardware.
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